The company previously said it won't use AI-generated content in its games.
Capcom’s REX plan for its RE Engine leans on AI for coding, testing and bug hunting.
After "Resident Evil Requiem" spent six years in development, the publisher is turning to AI to speed up the work behind its ...
Capcom is updating RE Engine into REX, with AI tools planned for programming, automated testing, and other parts of game ...
These surprising statements came from programmer Satoshi Ishida at Capcom Open Conference RE: 2026, a tech conference that ...
In an official press release, game publishing titan Capcom has announced that it is hosting its first ever game development competition utilising the company’s proprietary RE Engine.
Capcom RE Engine plans pair a staged REX upgrade with AI for development workflows, not a confirmed move to AI-generated game ...
Capcom recently tackled the topic of AI and how it plans to use the technology in game development. When discussing REX, the ...
Japanese video game company Capcom is planning to transform its RE Engine, the game development engine used for Resident Evil ...
DUBLIN--(BUSINESS WIRE)--The "Game Engines - Global Strategic Business Report" has been added to ResearchAndMarkets.com's offering. The global market for Game Engines was valued at US$3 Billion in ...
Jagex says it will reveal more details about the game, tentatively named RS4, next year.